Bubble Castle
Entry for the Global Game Jam 2025. Made from Friday 18h to Sunday 18h
Controls
- WASD: Character movement
- Arrow keys: Directional bubble control, release to launch
- Space: Jumping
- R: Reset current level
Made by
Gameplay code: Jéré, Julien and Christophe
Level design: Charlo
Additional level design: Jéré, Julien and Christophe
Music: Marie-Catherine
Assets
- Most sprites from https://pixelfrog-assets.itch.io/kings-and-pigs
- Sounds from freesounds.org
- Font by https://managore.itch.io/m3x6
Full code can be found here: https://github.com/CGagnier/ggj-2025
Status | Prototype |
Platforms | HTML5 |
Authors | Dimble, jere1862 |
Genre | Platformer |
Made with | Godot |
Tags | Global Game Jam, jumping, Pixel Art |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
Comments
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At first, I didn't understand the control scheme, it was a little confusing. But then you get the hang of it quickly. I realized that it's much better with the controller though.
I love the feedback, puzzles and the FTUE parts! They are so well done. Game seems polished and well thought of. Well done! One of my favourites!