Welcome to the world of The Forgetful Party! Here's how to play:

Controls

  • Main/Secondary click: Used to select ability then target unit
  • Escape: Open menu to restart fight (a new ability will be forgotten)

Combat Basics

  • Turn-Based: Battles unfold in turns. Your party and the enemies take turns performing actions.
  • Unit Stats
    • Aggro: Aggro determines how likely an enemy is to target a specific hero. (Read this as your highest aggro character will always be the first one to get hit)
    • Defense: Directly reduce the damage you would receive (or deal)
    • Attack/Magic: Will impact your ability damage
    • Evasion: Chances to dodge an attack
  • Positioning: Some abilities can only target specific positions, when an enemy die, they will be sent backward (or maybe the other enemies move forward...)
  • Abilities: Each character has unique abilities. Abilities will use a % of the attack stat, or magic stat for damage. You can also see the hit chance. Even a 100% hit chance can fail on an enemy with some evasion.

Character Roles

  • Graverobber: A balanced fighter with some healing capabilities.
  • Woodcutter: A sturdy tank who protects the party by drawing enemy attacks.
  • Steam Man: A powerful mage who can deal heavy damage and heal allies.

Winning and Losing

  • Victory: Complete all the levels! (Spoiler: there's only 3 for now...)
  • Defeat: If all your heroes are defeated, you lose the battle, however you can try the level again.

Tips

  • Don't neglect healing! The Graverobber and Steam Man can keep your party alive.
  • If a level looks impossible, just try again, you might be missing a core ability.


Good luck! 


Know issues:

  • Level 1-3 almost impossible: Didn't test enough, healing doesn't heal enough, and he's a bit too strong. 
  • Low level count: Had some last minutes bugs that prevented the creations of more levels, I'll add some post-jam.
  • Missing ' characters: The font bugged with them, I had to remove them from the game.
  • Active unit indicator placeholder art (yes the pink dot): You know how jams are...
  • Hidden turn order and health progress bar: Planned to move them over the character, and.. well same as previous, lacked time.


Credits:

- 95% of the art is from https://craftpix.net/ with additional made by me.

- All sounds are from https://pixabay.com/

Published 8 hours ago
StatusPrototype
PlatformsHTML5
AuthorDimble
GenreRole Playing
Made withGodot
TagsGodot, Turn-Based Combat

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